ค้นหา

facebook twitter    

Share

 

 

ParaCloud GEM


ParaCloud GEM 2010


โปรแกรมออกแบบเปลือกอาคาร ตกแต่งภายใน เฟอร์นิเจอร์ หรือ ปฎิมากรรม โดยการสร้างโมเดล 3 มิติจาก Mesh หรือที่เรียกว่า Mesh on Mesh

โปรแกรม ParaCloud GEM สามารถทำงานร่วมกับโปรแกรม 3 มิติชั้นนำได้ โดยสามารถสร้างที่โปรแกรม 3 มิติ แล้วส่งมาทำงานต่อใน ParaCloud เมื่อออกแบบเสร็จแล้วก็สามารถส่งกลับเข้าไปโปรแกรมนั้นได้ สามารถสั่งพิมพ์ออก 3D Printer ได้ โดยตรง และ สามารถสร้างแบบสำหรับการทำ Fabrication ได้ ซึ่งแทบจะเป็นไปไม่ได้เลยในโปรแกรม CAD ทั่วไป


ทำงานร่วมกับโปรแกรมเหล่านี้ได้  SketchUP Pro, TopMod, Rhino3D, Cinema 4D, 3DS Max, Maya หรือโปรแกรมอะไรก็ได้ที่รองรับ OBJ, DXF และ VRML 2.0.



ซึ่งโปรแกรม ParaCloud GEM เป็นโปรแกรมเฉพาะทางที่ทำงานได้ดี ช่วยให้นักออกแบบสามารถทำงานได้อย่างที่ไม่เคยทำได้มาก่อน

ราคาประหยัดเพียง หมื่นกว่าบาท ต่อชุด หรือ หากต้องการเตรียมทีมออกแบบพัฒนาให้เหนือกว่าคู่แข่ง พร้อมในการออกแบบสมัยใหม่ในโครงการต่อไป พัฒนาทีมตั้งแต่วันนี้

สามารถติดต่อเช่าซื้อโปรแกรม และการอบรมได้ที่ ทูพลัส ซอฟท์  วันนี้ !

ดูรายละเอียดเพิ่มเติมได้ที่ ParaCloud Website

Smart Mesh Editing


Subdivide and deform the faces of polygon surfaces with smart editing tools. Use selection sets and points of interest to enhance

and control your modeling process. GEM powerful new subdivisions and mesh editing tools enable you to achieve stunning effects with incredible simplicity.


Rule-Based Modeling

GEM offers rule-based tools for offsetting, deforming, and mapping your geometry. The rule-based tools allow transformations

according to target, height and focus points. The rule interpolation is defined by an editable ratio graph offering flexible control.


Dynamic Containers
GEM converts the polygon faces of a surface into dynamic volumetric containers by creating an offset reference surface. GEM introduces

new and improved offset tools including normal offset, projection offset and rule-based offset according to points of interest or height.


Mapping Components


GEM supports up to 10 different components in a single file. The components can be applied according to selection or rule-based mapping.

Increasing the number of components adds richness and possibilities to your design. Create rule-based face maps for components

population based on points of interest (targets), height or randomly scatter components within the dynamic containers.



Mesh Subdivision Tools


Additional subdivision tools are introduced in version 3.0 includes variable modes of operations. The subdivisions can be assigned

by proximity to targets, randomly or using a fixed value. All subdivisions can be assigned by Face Map or globally.

Face Edit Tools
The face editing tools were extended. The new tools includes additional control for the face echo command, echo a single edge, squeeze points,

shifting faces and peeling a point normal to the face. The face tools can be assigned by proximity to targets, randomly or using fixed values.


Face Map Tools
The new face map tools include Checkerboard, Alternate Map, Sequence Map and First Ten options. The mapping tools makes it easier to handle components population and separating the mesh file for Ribs output.

Unfolded Components Layout for 3D Printing / Shop Drawings


The unfolded layout tool aligns the mesh faces to the Top Plane of the World Coordinate System. This tool creates an organized output for

3D printing or CNC milling of the components. The assembly sequence is documented in a separate DXF file containing the Face ID and Assembly Markers.




Ribs

The Ribs option allows creating 3D ribs structures along the mesh edges or diagonals. A notching system is created automatically by

specifying the material thickness. The Ribs output can be easily unfolded in your CAD system for Laser Cutting.


Action Sequencer
The action sequencer provides an editable parametric control over the modeling activity in a GEM session. The sequencer documents

the tools and parameters used and allow editing the values. The sequence can be applied to the same mesh or to a new mesh loaded into GEM.


ParaClouding: Latest post

Art, Math and New Media meet on a Mac. Check out the work of Dimitris Fotiou with ParaCloud GEM 2010 Beta.


Generative Organic Modeling in SketchUp with ParaCloud GEM

ParaClouding: Latest post

Using ParaCloud GEM for organic forms generative modeling in SketchUp Pro. A simple approach for enhancing SketchUp modelingcapabilities.


Wild Folds: Generative Surfaces on a Simple Plane

ParaClouding: Latest post

Developing generative surfaces using components population on a simple plane in ParaCloud GEM. This example demonstrate the

use of target points for controling the deformation of a single components resulting in a vibrant surface model.


Wool Threads on a Surface using ParaCloud GEM

ParaClouding: Latest post

This example shows the results of a twisted-tubes component population used for simulating wool threads or ropes.

overview and a close up.


Generative Surfaces with ParaCloud GEM: An Interlaced Paneling System

ParaClouding: Latest post

We’re testing some ideas for developing skin systems from any given mesh. GEM alows to peel the mesh faces using an alternating

sequence resulting in an interlaced paneling system.


Exploring Surfaces with ParaCloud GEM: Bring in the Light

ParaClouding: Latest post

Using GEM for developing a skin system that brings the light in via tunnel componnents.

Exploring Surfaces with ParaCloud GEM: Overlaping Leafs Panel System

ParaClouding: Latest post

This example shows how ParaCloud GEM is used for developing a spatial paneling system that allow overlapping to form a leaf-style skin. Check it out inside…


Exploring Surfaces: Alternate Paneling System with ParaCloud GEM 3.0

ParaClouding: Latest post

An exploration of Paneling Systems using ParaCloud GEM. This example use a bone shape panel for creating a breathing skin pattern.


Sven Muentel’s Concept Painting Created with ParaCloud GEM

ParaClouding: Latest post

GEM stretches to Arts. Sven Muentel shares his design workflow for creating a concept painting with ParaCloud GEM. Read more inside….


ParaCloud GEM at Work: Matt Dive Gold by Antonio Pio Saracino

ParaClouding: Latest post

A project by New York based Italian Architect, Antonio Pio Saracino. ParaCloud GEM takes active role in the design process. And the Gold goes to…….


High density mesh patterns created with ParaCloud GEM by subdividing an existing chair model.
GEM allows to explore various alternatives using Rhino to gnerate obj components.


Raffaele Martinoni designed series of exciting light fixtures using ParaCloud GEM. The software enables components population

creating 3D skins with simple parametric methods.


Martinoni printed the final light fixtures using Rapid Prototype technologies as Laser Sinter.

Parametric Brick Pattern with ParaCloud GEM 

ตัวอย่างการออกแบบตกแต่งภายใน ที่สามารถใช้โปรแกรม ParaCloud ช่วยออกแบบรูปทรงการก่ออิฐผนังให้น่าสนใจมากยิ่งขึ้น และยังสามารถช่วยเขียนแบบให้ช่างไปทำตามได้ง่าย
โดยโปรแกรมช่วยให้นักออกแบบตกแต่งภายใน สามารถจินตนาการได้ไม่มีขีดจำกัด ช่วยให้งานออกแบบน่าสนใจ และ ทันสมัย เพิ่มมูลค่ามากยิ่งขึ้น

และนี้คือเพียง รูปแบบหนึ่งจากเป็นร้อยเป็นพันให้ท่านได้เลือกออกแบบได้

 

We started by importing a mesh from Rhino (created from a Nurbs surface with degree 1, and converted to Mesh by Control Polygon).

We created a Checkerboard Face Map

 

Add the Naked Edges Faces to the FaceMap Red color (Edit> Assign All Naked Edges)

 

We rotated the red faces

 

We set 2 target points and apply an Echo to Edge by Targets using 0.1 to 0.9 as minimum and maximum values. The echo is applied to the Orange faces, resulting in a “stretched brick” pattern.

 

We joined the adjacent faces (Mesh>Join Faces)

 

Created an Offset, and Echo for the Main Mesh side (to create shadow gaps)

 

Populate with simple cube components (from the GEM library)

 

and Export the result to DXF, directly to Rhino and Flamingo to wrap it up

 

 

 

 

 

 

 

ตัวอย่างในการสร้างเปลือกอาคาร ที่ไม่มีขีดจำกัด


2058 Williamsburg, Brooklyn, New York is the project that reorganizes the relationship of Urban Mixed-Use between live, play, and work. In the initial phase of the project, Mathematica Scripting was used as a scripting tool to create a variety of topological network to rethink the different possibilities of social network.




As the initial condition of the project, the scripting technique resulted to generate 25 different geometric outputs, which evolved from same topology.


Assemblages of 25 different units are created as local conditions, which are containments of live, play, and work. These local conditions interact with each other

and mutate the relationship, depending on given parameters. The interactions of local condition evolve to constantly reorganize the global organization as Emergent behavior.




From the environmental point of view, the “Live, Play and Work” units have ability to reduce Heat Island Effect. The structure system of unit has collected water network and the unit skin has capability to aggregate green surface.


To explore the green surface skin, Paracloud GEM was used to experiment several skin scheme.

For animation, please visit to http://www.vimeo.com/2640558